My name is Mark Pauletti. I am a CG-Generalist who currently lives in El Paso, Texas. For the last 2 years I have used Blender to make original 3D-rigs, models, and textures; while also using Python to develop scripts and UI's for my assets. Along the way, I gained experience drawing using Clip Studio and Storyboard Pro. This journey started by making some fun animations in 2020 with friends, and now I get to do it for real!
I landed work for various indie productions and quickly got experienced in the pipeline. After befriending professionals who have taught and advised me for years now, I have managed to continuously challenged myself with learning new skills that I meet. Curious, a quick learner, infectiously passionate, and a seemingly endless supply of pet pics; I plan to make visions into reality, no matter how difficult it ends up being!